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| Swords Bastard-sword: Straight blade, hand and a half sword- used with one or two hands. Bokken: Wooden sword, used to train samurai in Japan. Dao: Single edged Chinese sword, normally called "Broad Swords" in English. Cutlass: A curved blade sword, sailors normally used these. Flamberge: A wavy edged sword, typically long swords or rapiers or a large claymore. Gladius: A Spanish sword used by roman legionnaires. Katana: Japanese long sword. Katar: Weapons that were known to sit just above the wielder's knuckles with a horizontal handgrip. Kodachi: A small sword that should be considered a dagger. Kris: Two kinds of Kris; one is a wavy blade used for piercing, the other is a asymmetrical heavy sword. Long-sword: A sword used to increase armor protection. Rapier: A fancy hilted weapon that is considerably thin and pointed at the end. Sabre: A knuckle guarded curved weapon, originally used for cavalry. Smallsword: A European dueling sword. Claymore: A Scottish two handed weapon roughly 55 inches. Greatsword: The largest versions of swords, typically straight and two handed. Scimitar: A sword made for slashing, a very curved sword, Think Aladdin. Tachi: More curved and a bit longer than the Japanese long sword, typically worn by cavalry. Tano: Smaller version of the Katana. Wakizashi: Normally worn with the Katana, it is similar but shorter to the Katana. Zanbatou: "Horse-slaying sword" a pole arm with a large heavy blade at the end. Knives Bayonet: A knife usually attached to the end of a rifle, used mostly in the Civil War.. Bowie: A large sheath knife. Butterfly, FrameLock, Lockback, Linerlock, Slip-Join, and Switch Blade: All are folding knives. Dagger: A special type of knife, where the tang of the knife is place centerline of the blade. Dirk: A Scottish dagger. Ka-bar: Seven inch fighting and utility knife used by the US Marines in WW2. Kunai: Flattened iron nail, it can be thrown like a shuriken. Kukri: A heavy curved Nepalese Knife. Leatherman: A little larger than a Swiss Army knife. Machete: A long wide blade used to cut through plants. Stiletto: A long sharp narrow knife. Tano: Smaller version of the Katana. Victorinox: Swiss Army Knife. Staffs Bo: Korean staff. Hanbo: Martial art Quarter-Staff. Long: Longer than the Quarter Staff, which is lighter as well. Quarter: An English staff, normally made of hawthorn, oak, hazel, or ash. Shakujou: A Buddhist's staff. Pole Arms Bayonet: When used on the end of a rifle; a Bayonet can be considered a spear. Bill: A chopping blade with several spikes on the end, usually six to seven feet long. Halberd: A two handed pole arm with an axe head. Lance: Long heavy spear used in jousting matches. [b]Long Warhammer: A long spear with a hammer like head. Pike: A spear about 10 to 14 feet long used by cavalry. Pollaxe: A spear with an axe or hammer on the head. Spear: A sharpened pole either wood or metal. Or may be fashioned with a "spear head" Scythe: Typically used for a mowing tool, but can be used as a weapon. Clubs Club: A wooden object used to beat people with in battle. Mace: A mace is a metal club or metal reinforced club. Mere: A Maori war club, it has almost flat sides and a round top. Morning Star: A mace with a curved head that has spikes surrounding it. War Hammer: Close combat weapon resembling a hammer. Flails Cat o' Nine Tails: Multi tailed whip, used on ships as punishment. Morning Star: A spiked metal ball attached to a handle with a chain. Nunchacku: Two sticks connected with chain or a thong of fabric. Whips: Leather bound weapons that have a handle and a flexible strip. Missiles Ballista: A giant "Cross Bow" that throws heavy bolts. Cross Bow: A bow mounted on a stock and uses bolts or quarrels. Long Bow: A common bow. Miniature Cross Bow: Simply, a miniature version of a Cross Bow attaching to the wielder's arm. Recurve Bow: A bow which ends curve away from the archer when in firing position. Shuriken: A tactical weapon, Japanese throwing stars. Yumi: A Japanese Long Bow, it is larger than its wielder. Firearms Cannon: A large, smooth-bored, muzzle loaded gun. Hand Gun: A small gun used either with one or two hands which uses bullets rather than shot. Shot Gun: A gun which shoots tiny balls from the barrel in a large spread. Rifle: Any long gun which uses a bullet, not to be mistaken as a Shot Gun. Submachine Gun: An automatic weapon which combines automatic fire and light weight ammunition of a pistol. |
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| One of the few things you should be cautious of when you are writing your character's background is when your character is a Mary Sue/Gary Stu. MANY people despise them, seeing as Mary Sues/Gary Stus are in large numbers so you should probably avoid making one. |
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| Who is your character's Parent/Guardian? Where where and when were they born? What is their home town/realm? What was their childhood like? What had happened to them? Was there any tragedies or did they live a happy life? Does anything that happened in the past still affect your character now? Do they still live in their hometown or did they leave? Does your character have any enemies or grudges against someone? Etc. |
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| RolePlay : To assume the role of RP : or RPing means RolePlay or RolePlaying OOC : Out Of Character or (()) IC : In Character (i.e. To resume the role I was rping as.) NPC : Non Playing/Playable Character (i.e. Someone like Elmyra and Maechen. Sometimes a user that you're rping with will go into NPC mode. Reasons maybe he/she needs to go offline.) Storyline : Every RP has a story in it...read the first page of every RP you're going to participate in before jumping in. Close RP : A close RP means that it is restricted for ONLY the users that were invited. It's best not to disrupt other RPs that you're not involved with. Open RP : An open RP means it's open to anyone. RP Rules : Every RP made by different users has their own set of RP rules, please follow them to avoid embarassment. Closed RP : It means the RP has ended, so no need to post. Quest RP : These RPs are very committed. If you're not the 'serious' role player than this isn't recommended for you. The reason is a Quest RP goes on forever till something finally happens. These RPs are often organized by "serious" roleplayers who know their stuff. School RP : A place for those that would enjoy a good educational RP. Class is in session! Anime/Manga/Game RP : These RPs are mainly based on the series itself. For example: A thread was created called "Final Fantasy RP" and that means the RPers on that thread may RP in character as Cloud or Tidus or be original characters that they have made up RP with the FF characters. Original Characters : Some RPs will have users that have made their own character identity and name. Symbols : Sometimes you will see those asteriks * used during an RP. Most users times use those often to describe motion/action. But not everyone uses it like that. Some may use color on the text and others will use slashes / or make it to italic or small text or :: or ~. I can't really say on this part because everyone is different. |
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| Jessica walks into the classroom and sits at her desk. |
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| Tom growls lowly as he noticed Bob's attempt at a spell. Narrowing his eyes, a sudden gleam of victory came upon his lips. What a tiny fireball, he must be a fool to think such a thing would harm Tom! A roar of laughter left Tom as the ball came toward him at full speed. With the speed of a demon, Tom teleported away from the oncoming ball. The sphere missing him totally because of his abilities. |
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| Battle Slang: Auto: An automatic hit, these are considered extremely rude. Block: Simply, to block a person's attack. Death Dual: A battle to the death of one or the other character. God Modeing: To act invincible, indestructible, and/or doesn't accept any attacks. A good deal of God Modders are very egotistical, forceful, and mean to newbies, in general. Remember, choose your battles wisely do not fight these people. Battle Judge: A person who acts as a referee in a RP fight, mostly used in an organized RP. H2H: Hand to Hand Combat, martial arts with fists and feet. Hit: An attack. Illegal: A post which is not allowed, usually this involves an auto. Legal: A battle post which is allowed, opposed to illegal posts. Melee: Sword play, combat. (This does not only include swords, it can be of any weapon that is not a missle weapon.) PC: Not to be mistaken for Player Character, this means Power Character-another name for God Moder. Prep: In spells, you must prep or prepare your spell, you can not say *casts fireball on David*. Spar: A practice battle, these are normally voided in role play. Spells: Magic or Magick. You must use a prep to cast these. Turn Based: A style of RP which people take turns to post. Void: Not to be confused with the element void, to null a post or battle. |
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| Types of Magic: Abjuration: Defensive magics. (Example: Magic Shield) Alteration: Magic which distorts a person's physical structure.(Example: Burning Hands) Alchemy: Magic with the use of metals. (Example: Defense +5 *On armor*) Compounding: Magic by use of herbs. (Example: Potion of Life) Conjuring: Summoning. (Example: Summon Lesser Water Elemental.) Divinity: Holy magic. (Example: Bless) Elements: Magic of the elements. (Example: Fire Ball) Enchantment: Magical charms and binding spells. (Example: Dispel Magic) Evocation: The same as "Elements" (Example: Fire Bolt) Hedge Magic: Cantrips, Self taught. (Example: Cast Shadow) Heraldry: Magic with the use of crests or symbols. (Example: Protection) Illusion: Illusionary magics. (Example: Watery Double) Invocation: Ritual Magic, Candle Magic. (Example: Create Pentacle) Nature: Druid magic, magic based on nature. (Example: Vine Wall) Spellsongs/Dance: Magic that is based on dances and songs. (Example: Song of Courage) Necromancy: Magical study of death. (Example: Raise Dead) |