Title: Nomura Interview
Anti-R - February 14, 2006 06:41 PM (GMT)
Translated from Famitsu (originally posted in GameFAQs).
Q. Were you planning from the start to have Brave Form and Master Form as dual-wielders?
A. After showing a dual-wielder in KH:FM's secret movie, there were many voices saying "I want to dual-wield, too". But it's not fun to have a dual-wielder all the time so I used it in the form-changing system.
Q. Is anti-form originated from when Sora got turned into a Heartless?
A. Story-wise, yes. Drives are very strong so anti-form exists as a side-effect of using too much power. System-wise, I wanted to create something strong but troublesome.
Q. Did you create each world having a targetted amount of play-time to clear them?
A. I did at first but at the end everything crumbed down. Twilight Town wasn't planned to be that long either. (laugh) While writing down the plot, I thought "this will get long..."
Q. Twilight Town really emphasized on showing Roxas' emotions, didn't it?
A. Although Roxas is a new character in a sequel, he's also a main character, so he was quite the key to whether we could put a lot of feelings in a short amount of time or not. Looking at people who have played the game, there are many opinions saying "I pity him" and "it was sad". It was a very short time out of the whole game so I thought it (Roxas' story) was very well-done. The episode where they were riding the train and Roxas was the only without a ball was very sad. That was Nojima's idea; it wasn't in my plot.
Q. Why did Kairi forget about Sora in the beginning?
A. When Sora lost his memory, so did everyone that had anything to do with him. While Sora was in the capsule and getting his memories mended, everyone's memories (of him) started to come back too. That's why Leon and the others at Hollow Bastion said "Until lately, we've all forgotten about Sora".
Q. Is there a reason for the King to wear the black coat?
A. While Sora was fighting up in front, the King was fighting in the background while being undercover. But of course it's very easy to figure out it's the King. (laugh) He's wearing the coat to camouflage himself while searching for info on the 13 Organization.
Q. In the scene where Philosopher Ansem was talking to the King, I laughed at the gap between seeing him talking seriously while eating the Seasalt Ice-cream!
A. That's Nojima-san's idea. But I was the one who put it into Twilight Town. I couldn't forget the Seasalt ice-cream I ate at Disney Sea. I got a shock out of that salty but sweet taste and thought "This... tastes good." (laugh) The one at Disney Sea was in a cup but after giving some thought on how the scene they were eating it should look like, I decided to make it an ice-cream stick. To me it should be a Twilight-Town-only thing, but somehow it end up as an important item.
Q. Did you design the Nobody's symbol?
A. Yes. The design concept is "a splintered heart". On the other hand, the Heartless' mark's concept is "a thorn/splinter's heart". I made the images opposite of each other.
Q. If the XIII Organization are Nobodies, does that mean their Heartless are somewhere, too?
A. They're probably somewhere but not that great of a Heartless. Xehanort was about the only one who has a human-shaped Heartless.
Q. Axel and Reno from "FF7 Advent Children" have the same seiyuu, and even almost the same appearance and image. Did you intend that?
A. To me, Axel is an existence close to Reno, created in the same concept, but they are different people. Those two are different people but subconsciously alike. I wanted to see how it would be to have completely different characters that are really similar to each other but hold different kind of roles in different worlds.
Q. There's an event where Sora and Roxas battled each other but don't you want that to be playable?
A. It was planned to be a playable battle but there were time constraints so I had to change it into an event. Making 13-Organization-class boss battles take up a lot of time. There was even a little challenge concept for that Roxas battle but it was quite hard to pull off so it got canceled.
Q. What's your basis of showing up FF characters?
A. Basicly we choose out of characters that got a lot of requests. In KH, they have roles to fulfil but in KH2, the only ones like that are the Twilight Town characters. Auron and YuRiPa were requests.
Q. Whose idea was it to turn the YRP into small faeries?
A. That's my idea. I thought if we put them in full scale, the screen might get a bit 'noisy'. So by turning them into compact size and still giving that 'bustling' feeling while having all 3 girls gathered, I thought that can emphasis their characters. If they're in their real ages, it seems like they might be out of place.
Q. In the final battle, it sure was a surprise to suddenly be able to control a certain character.
A. I was surprised, too. It was a surprise from the staff that worked on that battle. I think they were answering to people's wishes of wanting to control him. When I played to check it, the controls suddenly changed and I got chaotic. (laugh)
Q. Around the end there was a scene where a character that's not Sora held a keyblade, so does that mean they have the nature to be a Chosen One?
A. I wonder? There are still more backgrounds of the keyblade that haven't been revealed. I'm still going around that, so I can't say anything much about it. But it's true that scene is hinting something.
Q. Heartless should be "beings without a heart" so why does defeating the Heartless will release hearts?
A. The image is that since it doesn't have a heart, it stole other hearts to hold itself. Kind of like its energy. When hearts are stolen from people, this creates new Heartless and the hearts that are stolen are used as energy by the Heartless. So when Sora defeats a Heartless, it releases the heart(s?) and goes back to the owner of the heart.
Q. In the Other Ansem Reports, it said that the keyblade "brought confusion and influence in the past"; is that part of its background?
A. Yes. The keyblade has a lot of mysteries. There are questions like who created it for what purpose, and Xigbar even said to Sora "Compared to the others in the past, you are lamer." I can't answer much about the keyblade. (laugh)
Q. The secret movie had something to do with keyblades, too.
A. Yes. I wanted to hide the faces of the people who showed up in there.
Q. Does that mean the players know of these people?
A. I just haven't drawn their faces. (laugh) I can't hide their faces with black hoods like in KH:FM's secret movie, too. Who knows what kind of grudges I'll invite if I just change the hood's colour. (laugh) That's why I chose armours. First I only drew the atmosphere and the rest is done by the staff. But FF12 has Judge in armour so I made a more heroic design for them.
Q. Was that scene shown in the past or future of Sora's generation?
A. Who knows? (laugh) I can't tell you which generation it's in, but I have a thought on it.
Q. This time the condition to watch the secret movie by completing the whole Jiminy Memo is harder, isn't it?
A. At the beginning of developing the last half of the game, it was made to be easily watchable. At first you only had to clear Proud Mode to watch it, in Normal is to just clear all worlds and in Easy is to complete the whole Jiminy Memo. But I thought this will make everyone able to watch the movie easily so I thought I would make them work harder for it.
Q. The Jiminy Memo's album has Sora's handwriting, eh?
A. That's my writing. One time, a project member came to me embarassingly. He said he wanted the album to have handwritten comments so I thought "Why not?" After that he said "If that's so... Please write it." (laugh)
Q. Who thought up of the comments?
A. The contents are prepared by project members by making 3 plans and then we mix them all around. When I had the time, I wrote it bit by bit, but it turned out I had a lot to write. Just when I thought "I'm finished!", they came in with "We brought more comments!" And that repeated numerous times. I tried my best to not make mistakes, but after I thought "If this was Sora...", I started to write without caring over errors.
Q. Jiminy Memo really has a lot of stuff in it.
A. The menu leaders were staff members who volunteered for the project so they were quite fussy over that. Not many people would want to even write down strategies.
Q. There are voices from the staff, too. What about a KH sequel?
A. KH, KH:FM, KH:CoM, KH2... Through all these years we kept working on KH so we're going to take a break for awhile and work on something else.
Q. Seems like there are many fans waiting for a KH2 Final Mix.
A. There are many people who played KH:FM and thought the English version is "the right KH" for them, so I expected that kind of thinking. But I can't say it's only up to the fans' wishes. There's still the problem of schedules.
Q. Does that mean your next work won't have anything to do with KH?
A. Yes. But it'll take years until it's released. Even if I said that, I can't say if KH2's FM will be released after that or not. I was planning to not make an FM for this in the first place. I thought we would insert the English voices in too, but there weren't enough space... Even if there is an FM, the staff members said there's still no space. (bitter smile).
Other misc tidbits
- The skateboard was meant to be in Twilight Town only but somehow it end up being in a lot of other worlds.
- Many staff members joined the company just because they wanted to work on KH. Someone even went up to Nomura and said "I've been your fan since FF7, when I was still a middle-schooler".
- Despite already finishing KH2, the titles he's working on got increased instead decreasing, so from now on Nomura might make other staff members to be director and even have some staff of his choice to do the character designs.
Lynn - February 14, 2006 07:16 PM (GMT)
This interview had me in fits the whole time. :giggle: Nomura is too amusing for words.
| QUOTE |
Q. Is anti-form originated from when Sora got turned into a Heartless? A. Story-wise, yes. Drives are very strong so anti-form exists as a side-effect of using too much power. System-wise, I wanted to create something strong but troublesome. |
Troublesome?! I purposefully kept using the Drive Modes just to be able to see that form more! :lmao: Oh, but I suppose it's because I was playing on easy mode...
| QUOTE |
Q. Is there a reason for the King to wear the black coat? A. While Sora was fighting up in front, the King was fighting in the background while being undercover. But of course it's very easy to figure out it's the King. (laugh) |
Yep. :lmao: My guess it's similar to how nobody knows Sailormoon's true identity-- those characteristic mouse ears fly right by the Organisation's eyes!
| QUOTE |
Q. In the Other Ansem Reports, it said that the keyblade "brought confusion and influence in the past"; is that part of its background? A. Yes. The keyblade has a lot of mysteries. There are questions like who created it for what purpose, and Xigbar even said to Sora "Compared to the others in the past, you are lamer." I can't answer much about the keyblade. (laugh) |
OMG. What IS their obsession with the word "lamer"?! First Seifer and now Xigbar... :lmao:
| QUOTE |
| I tried my best to not make mistakes, but after I thought "If this was Sora...", I started to write without caring over errors. |
I find it amusing that Nomura threw aside all care the minute he got into Sora's mindset. :lol: Really says something about Sora's character, doesn't it?
And I adored those comments! Am very glad they decided to add them in.
| QUOTE |
| - Many staff members joined the company just because they wanted to work on KH. Someone even went up to Nomura and said "I've been your fan since FF7, when I was still a middle-schooler". |
*imagines every FFVII-fans-cum-aspiring-Nomura-apprentice's hopes shooting up*
And I agree that Roxas' introduction was VERY well-done. The scene in the train with the balls was very sad, indeed. :cray: Kudos to Nojima for that!
Thanks for the interview, Anti-R! :huggle:
Hades' Daughter - February 14, 2006 07:27 PM (GMT)
| QUOTE |
Q. What's your basis of showing up FF characters? A. Basicly we choose out of characters that got a lot of requests. In KH, they have roles to fulfil but in KH2, the only ones like that are the Twilight Town characters. Auron and YuRiPa were requests. |
Erms...does anyone else wonder how Tifa fits into this quote? There's something I'm still confused about: where the heck did Tifa suddenly come from? Is she from the same place Aerith, Cloud, Leon, Cid, and Yuffie are from?
So the original FF characters in KH had a role to fulfill...great! In other words, they had a point and weren't just there for "OMGFANSERVICE". Thanks, Nomura. Me luvs Joo much. :gift:
Lynn - February 14, 2006 07:51 PM (GMT)
I still think in my horrible little scum of a Cleris-biased mind :3 that Tifa was fanservice more than anything else-- because she was rather badly integrated in whatever plot ran through the FF-HB characters.
No past (KH1 at least gave a rough background of how the KH1-FF characters ended up in Traverse Town), no interaction with anyone, NOTHING except a few lines to Sora, Cloud and Sephiroth. Just... WTH?
(I guess you could say KH1!Cloud suffered from Tifa's lack of intergration in the first game, but the second game made a concerted effort to have him interact with Leon the other characters more. Background-wise, he was grouped together with the FF-HB people anyway; and he spent all his time on a whole other world, unlike Tifa who spends her time in HB.)
And she was OOC in her moment with Sora to boot. Kicking walls + scaring Sora-tachi =/= Tifa. Please. Since when has anybody been scared of Tifa in FFVII? She's much too gentle of a character to scare anyone off.
...
Oh, right. Reply. Not rant. :ninja:
| QUOTE (Hades' Daughter) |
| Erms...does anyone else wonder how Tifa fits into this quote? |
I'm not sure. Since Nomura picked out Auron and YuRiPa as "requests", I guess Tifa is meant to be one of those who have a role (which I suppose she does in Cloud's sidestory... looking for him... but I'm yet to ascertain what else)? But he could've just been giving examples.
Hades' Daughter - February 14, 2006 08:05 PM (GMT)
| QUOTE |
| No past (KH1 at least gave a rough background of how the KH1-FF characters ended up in Traverse Town), no interaction with anyone, NOTHING except a few lines to Sora, Cloud and Sephiroth. Just... WTH? |
I'm thinking the same exact thing... :ermm:
It's why I was wondering if Tifa's from the same place Aerith, Cloud, Yuffie, Cid, and Leon are from. I haven't played the game, so...for those of you who've played it, do we know the answer to this?
Lynn - February 14, 2006 08:09 PM (GMT)
I don't think it was ever explained where she came from. I don't understand Japanese, but I didn't see any dialogue centering on Tifa. I'm pretty sure it would've been translated by now, or Anti-R would've mentioned it in her playthrough.
I think SE didn't mention it because they want us to accept Tifa as "part of the group" the whole time-- except she never showed in KH1 and never has any actual scene with the HB characters in KH2. <_< Which my TAY-loving heart bemoans. I'm sorry SE, but her one line to Leon or Sora about the Heartless coming doesn't quite cut it.
Either that, or they're planning some big revelation in KH3.
Anti-R - February 15, 2006 01:41 AM (GMT)
| QUOTE |
Troublesome?! I purposefully kept using the Drive Modes just to be able to see that form more! lmao5.gif Oh, but I suppose it's because I was playing on easy mode... |
Actually it does, it was annoying during boss fights too. I was like "Haha, Xaldin! Prepare to meet Master Form!" and then turn into a heartless and got killed. Ugh. >.<
| QUOTE |
I find it amusing that Nomura threw aside all care the minute he got into Sora's mindset. laugh.gif Really says something about Sora's character, doesn't it? |
Yes, it does. Glomps Nomura/Sora.
Clerith-son - February 15, 2006 05:30 AM (GMT)
Tifa was desperately looking for Cloud, that makes me think she's known him for some time, so I think that Tifa's birthplace can be assumed as Hollow Bastion (Radiant Garden).
C-strife - February 15, 2006 07:36 AM (GMT)
Intresting interview...LMAO@Anti's avvy. *teh ADD personz* =P Seifer iz teh ganstorsz!1 XD You got that from South Park right Anti? :D
Anti-R - February 15, 2006 10:15 AM (GMT)
Actually, I didn't made that. ^^ Lynn gave the image she found from an LJ.
Ally McBeal - February 15, 2006 08:24 PM (GMT)
WELL I THINK TIFA IN hb..IS A POOR EXCUSE FOR INTRODUCE HER CHARACTER...
she even wasn't in the transformation of HB in RD..if she was a meber of the hb clan--why she wasn't there in that moment?
and why she leaves hollow bastion at the end ? :unsure:
Lynn - February 15, 2006 09:53 PM (GMT)
Just a quick question before I collapse into bed:
| QUOTE |
| Basicly we choose out of characters that got a lot of requests. In KH, they have roles to fulfil but in KH2, the only ones like that are the Twilight Town characters. |
Is Nomura saying that the FF-TT characters are characters brought in upon request, or that they were characters with roles to fulfill?
| QUOTE (Anti-R) |
| Actually it does, it was annoying during boss fights too. I was like "Haha, Xaldin! Prepare to meet Master Form!" and then turn into a heartless and got killed. Ugh. >.< |
*falls over* Oh boy... that's something to keep in mind when I replay KH2. o_o
Anti-R - February 16, 2006 07:22 AM (GMT)
| QUOTE |
Is Nomura saying that the FF-TT characters are characters brought in upon request, or that they were characters with roles to fulfill? |
I think meant that in KH1, Leon, Yuffie, Cid, Cloud and Aerith had important roles to be fulfilled in that game.
Then it was repeated to the FF characters in Twilight Town (Seifer-tachi, Vivi and Setzer), I guess they had a strong impact in Roxas' story.