REALMS OF THE UNIVERSE:
Divine Realms: home of the gods, immortals, Dragonlands
Living Realms: mortal earth
Peaceful Realms: kingdom of the dead
ChaosFirst Powers: (both are parents to the Great Gods)
Father Universe - created the realms
Mother Flame - created light, stars, death
Three Sorrows: (housed in Divine Realms but not gods in themselves, rather forces brought into the Mortal Realms by human excess)
- Malady (Rat)
- Starvation (Yellow, cur dog)
- Slaughter (Hyena)
The Great Gods:
Great Mother Goddess, the - Three aspects: Maiden, Mother, Hag
Titles: Mother of Mountains, Mother of Waters, Mother of Mares
goddess of crops, weaving, spinning, women, childbirth, offenses against women, children; with
Mithros, chief goddess of pantheon
Mithros - sun-god, brother-consort to Goddess; god of mage-craft, war, law, fire; with
the Goddess, chief god of pantheon
Black God - the god of death, ruler of Peaceful Realms
Crooked God - god of thieves in Eastern Lands (another name for Kyprioth the Trickster)
Smith's God - god of all smiths, coopers, wainwrights
Gainel - also called the Master of Dream, the Dream King, Dreamer; he has one foot in Chaos, one foot in Divine Realms; he is the only Great God who cannot leave divine realms or chaos, can only send his messengers (dreams)
Kyprioth the Trickster - chief of the trickster gods and patron god of the Copper Isles; Wind god of all the winds in the Emerald Ocean (including Copper Isles and Yamani Islands)
Carthak: (in addition to the Great Gods)
Mynoss - the judge of the underworld and the dead
Shakith - blind goddess of seers
Graveyard Hag - patron goddess of Carthak, rules over graveyards, gambling, practical jokes; sacred animals: hyena, rat; silver dice cup (she cheats)
Jihuk - master of deep desert winds and demons, central Carthak
Banjiku gods: (southeastern Carthak)
Lushagui - goddess who bore them and gave them three gifts: to bind men to beast-people, to know gods, and to be slaves (this last is open to interpretation)
Kidunka - male, the world-snake (wraps around the world), all-wise, Lushagui's brother
K'mir tribes of northern Sarain:
Father Storm and Mother Fire -gave birth to the world and the stars, parents of
The Four Horse-Lords:
- Bian North-wind - goddess of trade, sleep, horses (she gave birth to horses), fertility
- Chavi West-wind - goddess of cleansing, belief or religion, music, marriage
- Vau East-wind - god of creation (helped Bian to give birth to horses), travel, strength, truth
- Shai South-wind - god of magic, volcanoes, sex, healing
- Grandmother Stone - goddess of age and time
Yamani Islands:
Yama - patron goddess, created the Yamani Islands, goddess of childbirth and rice
Wave-Walker - sea goddess, goddess of mercy, can banish storms and keep ships safe (also another name for the Goddess in northwestern Tortall)
Sakuyo - benevolent Yamani trickster god, god of jokes and pranks
Galla/Scanra/northeastern Tortall:
Weiryn - minor god of the hunt and the forest in northeastern Tortall and in Galla and Scanra; a god who's one with mountain forests (Daine's father)
Green Lady - northwestern Galla, a goddess of healing, childbirth, and wells (Daine's mother)
Yahzed - minor god of righteousness and repentance
Copper Isles, the:
Gunapi the Sunrose - raka goddess of war and molten rock
Chaos:
Uusoae - Queen of Chaos, disrule, uncertainty, imagination, destruction that leads to change and new growth, new opportunities
Gatekeepers - Discord, Violence
Animal gods:
- Badger - badger god, doesn't particularly care to have a name
- Mother Brock - badger goddess
- Old White - wolf god
- Night Black - wolf goddess
- Queenclaw - cat goddess
- Bitebone - cat god
- Chrrik - marmoset male god
- Preet - marmoset female god
- Broad Foot - male duckmole god
- Paddlebill - female duckmole god
- Ghostwing - goddess of the great horned owls
- Nighteyes - god of the great horned owls
- Dawn Crow - crow god
- Sky - crow goddess
- Ssitak - striped skink goddess
- Shhess - striped skink god
- Lord Mauler - crocodile god
- Crunchbone - crocodile goddess
Points to Note- Service for Mithros is held on Sunday's
- The Gods can guide, or show, mortals paths of life, but they cannot control mortals because they are free
- Unlike Greek Gods, the deities in Tortall can give and take back their gifts
- Constellations have been known to disappear, then reappear, every hundred years or so
- Many citizens swear by Mithros, or the Goddess, and those in Carthak have picked up "Mithros, Mynoss, Shakith", and the K'mir "Horse Lords".
- The veil between the Realms is thinnist on the equinoxes, and easiest time for God's to travel between.
- Time passes by much faster in the Divine Realms then the Living
- The Gods destroyed one race of humans, known as the Old Ones; all that is left of them are ruins, and it is said that the Great Southern Desert was once a forest, but the God's blasted it.
- There are beings more powerful then the Gods, that are even older then them, and were born with the land.